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15 Family Games to Play Outside

Have some outdoor fun with your kids this summer!

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What better way to spend a summer afternoon than playing outside with your kids? We've compiled 15 family-friendly games for you to try. We're sure you'll find a few faves your family will want to play again and again.
15 Family Games to Play Outside

Start your summer fun with the 15 games below, then click here to download our free printable "15 Ways to Spend 15 Minutes Together" summer activitiy list!

1. Name of the game: Spud

Best for: 5 to 6 year olds

Number of players: 4 or more, with no limit

What you need: A large, inflated, soft ball

Where to play: An open field or large backyard

How to play: Assign players a number within a range, such as 1–10. Choose a player to be “it.” The player who is “it” holds the ball while everyone else forms a circle around him. “It” throws the ball straight up in the air while shouting one of the assigned numbers. The player with that number catches the ball. Everyone else runs as far from the circle as possible. The player then yells “Spud!” and all others freeze where they are. The player tosses the ball at any player. If he tags someone with the ball, that person (who was unable to escape) gets a letter in the word spud; if the ball misses that player, the “it” gets a letter. The player with the letter throws the ball in the next round. Once a player gets all four letters S-P-U-D, he is out of the game.

Game is over when: Last one standing!

Good to know: You can’t run away from the ball that’s headed in your direction. Also, you can bend the rules for younger children, letting them take three steps before throwing the ball.

  
2. Name of the game: Mother May I?

Best for: All ages (Young ones find it easy to follow the rules, and older kids find it fun to get creative with requests)

Number of players: At least 3

What you need: Manners (just kidding)

Where to play: A driveway, sidewalk, or a large pathway.

How to play: One child plays “Mother.” The others are “children,” positioned about 20 feet from where “Mother” is standing. “Mother” turns away from the other players and chooses a child at random. The child then says, “Mother May I _________?”, and asks permission to approach her, using predictable or unusual maneuvers to move forward. Examples include “…take 3 giant steps forward,” or “…do a cartwheel,” or “hop like a frog 5 times.” The mother, in turn, says either, “Yes, you may” or “No, you may not, but…” and suggests an alternate move.

Game is over when: The first child reaches “Mother”

Good to Know: The more creative the moves, the more fun the game. It’s also called Captain May I?

  
3. Name of the game: Hot Potato

Best for: A low-energy moment

Number of players: 4 or more

What you need: Small beanbag, music

Where to play: Grassy area

How to play: Children sit in a circle and toss the beanbag clockwise to music. An adult—or a child who is not in the circle—randomly pauses the music. The player who is holding the beanbag—the “hot potato”—when the music stops, is out. The game continues with the remaining players.

Game is over when: One child is left.

Good to know: Hot potato can be played with other objects, like a tennis ball or actual potato. No music? Just have someone yell “Hot potato!” instead.

  
4. Name of the game: Hopscotch

Best for: Preschoolers

Number of players: 2 or more

What you need: Chalk, flat stones for markers

Where to play: On sidewalk, patio, or driveway

How to play: Draw a traditional hopscotch course—alternating single and double squares, and number them one to ten. Player 1 tosses a stone into the first square—without landing on the lines. Then she hops from square to square, bypassing the one with the stone. She hops on one foot in the single squares, and two feet in the doubles, with one foot in each square. When she reaches the end of the course, she hops back. If she maintains her balance, doesn’t step on any lines, and completes a successful run, she tosses a stone into the second box, and so on. If her stone hits a line or she falters, Player 2 gets a turn.

Game is over when: A player completes the course.

Good to know: No pavement? Draw the course in dirt or sand with a stick.

  
5. Name of the game: Limbo

Best for: Preschoolers and up, but toddlers can join the fun too by running or ducking instead of bending backwards

Number of players: 4 or more

What you need: A long stick or broomstick

Where to play: Any outdoor space

How to play: Two players hold the limbo stick about four feet off the ground. The remaining players approach the stick one at a time, bending backward to pass under the stick, without coming in contact with it. The stick is lowered about 6 inches in every round. Players who touch the stick are out.

Game is over when: Only one player can pass under the stick without touching it.

Good to know: For a twist, players can walk backwards or sideways under the stick.  

  
6. Name of the game: Horse

Best for: Competitive kids’ hoop skills and imagination

Number of players: 2 or more

What you need: Basketball and a flat surface

Where to play: Your driveway (or a public court)

How to play: Kids take turns matching the exact shot and location of the starting previous player. If Player 1 creates (and sinks) a shot the opponent can’t replicate, Player 1 wins the round and the opponent (Player 2) earns the letter “H.” If Player 1 misses his own shot, Player 2 can attempt any shot from any location, and if he sinks that shot, Player 1 must duplicate it. The game continues until one player accumulates all the letters H-O-R-S-E.

Game is over when: One player is left standing

Good to know: You can flip a coin to determine the starting player.

  
7. Name of the game: Double Dutch

Best for: Skilled jumpers with timing and coordination

Number of players: 3 (2 to hold the ropes, 1 to jump)

What you need: Two 16” double-dutch jump ropes

Where to play: A driveway, large patio, blacktop, or other flat surface

How to play: Two children stand face-to-face, several feet apart, holding one end of a jump rope in each hand. They start by turning the ropes in opposite directions as a third child jumps in. Kids can decide beforehand whether to jump for fun, add a speed round (the most jumps per minute), or go for a freestyle round with tricks. Kids take turns once the jumper misses a jump.

Game is over when: One player becomes the first to reach a pre-set number of points, based on the number of jumps or tricks achieved. (Or kids can quit when fatigue sets in.)

Good to know: Adding rhymes helps keep the rhythm going. Try this motivator to start:

Cinderella, dressed in yellow

Went upstairs to kiss her fellow

Made a mistake

And kissed a snake

How many doctors

Did it take?

1, 2, 3, 4, 5 . . .

  
8. Name of the game: Kick the Can

Best for: Competitive older kids

Number of players:  4 to 6  

What you need: An empty metal soda, soup, or paint can

Where to play: A large outdoor space with places to hide

How to play: The kid who’s “it” places a can in an obstruction-free location, closes her eyes, and counts to a pre-designated number while other players hide. The “it” then seeks the other players. If she spots a kid who’s hiding, she calls out that name and the two race back to the can. If the “it” gets there first, the captured player goes to jail. If the captured player prevails, he kicks the can, finds a new place to hide, and the “it” resets the can. (A kicked can also frees previously captured players.) 

Game is over when: Only one person is left hiding  

Good to know: Jailed players can stand off to the side of the play area, on a porch, or at some other visible location.

  
9. Name of the game: Foursquare

Best for: Kids with balance and coordination

Number of players: 4 or more

What you need: A rubber playground ball, chalk (to make the court)

Where to play:  A blacktop or other flat surface

How to play: Kids draw a large square, divide it in quarters, and number the boxes from one to four, representing a king, queen, jack, and ace. One player stands in each quadrant. The player in quadrant one (the king) serves the ball to another player. The receiver then hits the ball (after a single bounce) to another player of her choosing. If the ball heads out of bounds, or a player misses the ball, the at-fault player is out. Players advance to higher-ranked squares, in what is, essentially, a knockout competition. New players take a spot on the lowest-ranking square.

Game is over when: One kid is the supreme ruler, but play can continue indefinitely

Good to know: The king can customize the game by adding rules, such as single-handed or one-legged hits.

  
10. Name of the game: Tug of War

Best for: Teamwork, and kids with a competitive edge   

Number of players: An even number for two balanced teams (An extra kid can serve as judge.)

What you need: A long, sturdy rope; tape; chalk or flour

Where to play: A large grassy field or lawn

How to play: In teams, kids divide the field in two (using flour or chalk) and mark the center of the rope with tape or chalk. Each team holds one end of the rope; players pull to drag the opposing team over the line to their side.

Game is over when: Most of the rope crosses over the divider

Good to know: Put the strongest kids at the end of the line.

  
11. Name of the game: Ghost in the Graveyard

Best for: Responsible tweens who respect curfews

Number of players: Unlimited

What you need: Moonlight and places to hide

Where to play: On a field or around the neighborhood within a set number of blocks

How to play: The “ghost” hides while the remaining players stay at home base and count: one o’clock, two o’clock, three o’clock, four o’clock…up until midnight. At midnight, ghost hunters spread out and start their search. The first to spot the ghost yells, “Ghost in the Graveyard!” The ghost bolts out of hiding to chase the other players. Players race to home base before the ghost tags them. The tagged ghost hunter is the ghost for the next round.

Game is over: At curfew

Good to know: The ghost can emerge from hiding to tag another player before he himself is seen. 

  
12. Pool Noodle Hockey

Best for: Ages 3 to 6

Number of Players: 2 or more, in even numbers

What you need: One pool noodle for each child, and one balloon or beach ball to bat around

Where to play: A backyard or open field

How to play: Create two teams. If you have more than two players, appoint goalies for each team. They guard the goals (use rope, cones, or planters to mark the goal lines). The object of the game is to hit the ball into the field goals to score points. Reckless taps, body bashing, and sword fights are not permitted.

Game is over: Highest score wins

Good to know: Keep backup balloons handy.

  
13. Ladder Ball

Best for: Ages 5 to 6

Number of Players: 2 or more, in even numbers

What you need: A ladder from your garage, beanbags, pen, and paper

Where to play: A yard or open area

How to play: Assign each rung on the ladder a point value, starting at 10 and increasing in increments of 10 points until you reach the top of the ladder. Tape a piece of paper with the number representing the point value to each rung. Player One stands a few feet away from the ladder. They toss beanbags between the rungs on the ladder and their score is tallied. Game continues with remaining players.

Game is over: Highest score wins.

Good to know: When playing with a group, appoint a score keeper.

  
14. Glow-Stick Balloonacy

Best for: Ages 3 and up

Number of Players: 2 or more

What you need: 8 glow sticks, and 1 big balloon (keep extra balloons on hand, just in case)

Where to play: A yard or park with a tree

How to play: Connect seven glow sticks to form a large circle, about the size of a Hula Hoop. Slide another glow stick into a balloon and blow it up. Hang the hoop from a tree branch. Place one player on each side. Players volley the balloon through the hoop. If a player misses the shot, the other side gets a point.

Game is over: Highest score wins

Good to know: If there are more than 2 players, the winner plays the waiting players in the following rounds.

  
15. Rock ’n’ Tic-Tac-Toe

Best for: Ages 4 and up

Number of Players: 2

What you need: Chalk, 10 palm-sized rocks you can find in your yard, and 1 black indelible ink pen to mark the rocks

Where to play: Patio, sidewalk, or driveway

How to play: Mark five rocks with an “X” and five with an “O” to make the game pieces—or paint the rocks different colors (one color for Player One, and the other color for Player Two). Then, use chalk to make a 3 x 3 grid of squares. Players take turns placing rocks in the squares. 

Game is over: The first player to place three in a row in any direction—or tic-tac-toe—wins.

Good to know: Have a family tournament!

  

Looking for more ways to have some family fun? Check out The Highlights Book of Things to Do!